![]() ![]() Instead, Arena packs have 5 commons, 2 uncommons, and 1 rare or mythic rare. One important thing to note about boosters in Arena is that they do not correspond to the 10 common, three uncommon, and one rare/mythic breakdown we’ve come to expect from physical Magic boosters. And at the moment, the Gem pricing structure for booster packs is as follows: The pricing structure is as follows:Īll Gems purchased during the Closed Beta phase of Arena will be credited to owners’ accounts at the end of the process. However, while gold can be earned for free by winning games, completing quests, and winning events, gems are typically purchased with real world money or earned through Quick Draft events. Players can buy booster packs or enter Draft events where they will be provided with booster packs to construct and play Limited format decks. Like other digital currencies tied to video games, gems and gold can be used for a variety of purposes in Arena. At the same time though, the Arena design team’s stated goal is to make the game “feel like tabletop Magic brought to life.”Ī previous FAQ detailed the basics of a cornerstone of the Arena economy: gems and gold. Today, the team behind Magic: the Gathering Arena released a new FAQ that further details the way the game’s digital economy will function.Īs Arena must co-exist alongside Magic‘s physical trading card game and the current digital offering Magic: the Gathering Online without devaluing the cards in either of those ecosystems, Arena‘s economics have been under a great deal of scrutiny.
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